1.2 causing poor edge shadowing
edges of walls, people and sometimes behind people onto the nearest background the shadow if very "fuzzy" and "blob like" or "large pixeled" not crisp or translucent as they were before 1.2 patch, changing the angle that you view the area in question makes it return to proper visual presentation.
This is happening about every few seconds when not traveling fast via vehicle.
This is happening about every few seconds when not traveling fast via vehicle.
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