1.3 BUGS: Fleeing NPCs disappear instantly and Last shot in certain guns have no recoil
Just a couple of bugs I've noticed after playing 1.3.
Most importantly would be the NPC problem. It's great that they now flee appropriately when shot at - but they disappear instantly when you turn around for a split second. This is very much NOT immersive
The last round of certain guns (pistols certainly) don't have recoil when firing - for some reason, but it seems related to ADS. They do have recoil without ADS.
Strange.
Most importantly would be the NPC problem. It's great that they now flee appropriately when shot at - but they disappear instantly when you turn around for a split second. This is very much NOT immersive
The last round of certain guns (pistols certainly) don't have recoil when firing - for some reason, but it seems related to ADS. They do have recoil without ADS.
Strange.
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