This game is not like deus ex
The difference in the 2 games are perfectly illustrated through the cover art. For Deus Ex JC Denton is staring up into the light, not a ray from god, but flood lights from helicopters whirling above. He's resigned to his fate that he was built for something much bigger than his life.
On the other hand take V. V looks down upon the world as if to take over, it's a challenge to the city. Instead of seeking escape V wants to go all in no holds bars. JC is coming towards the end of his journey, V's has just begun.
The next is style. Deus Ex has a gothic style cyberpunk take. Trench coats, dark sunglasses, eternal night, and a barren looking world.
Cyberpunk 2077 has a retro feel, there is sunlight to balance the darkness, neon lights, crazy hairstyles, and the city is full of life.
Cyberpunk is an open world, Deus Ex uses hubs.
Decisions in Deus Ex have little bearing in the world. For example an important decision can be staying with your brother Paul to fight off the agents. You can argue this has consequences because Paul can live or die so it's a major decision. In Truth it doesn't change the direction of the game at all. It simply means of you save him then you see him briefly in Hong Kong, if you let him die then he's lying in the infirmary at the MJ13 labs. Just like all the other decisions you make it doesn't make a real difference to the story or what takes place.
Cyberpunk on the other hand has lots of decisions with real world consequences. If you allow an enemy to live they may return later and try to kill you, they may help you, it may change the storyline in some way, you might have access to a mission that would bot be available otherwise.
Everyone in Deus Ex has very toned down personalities and they tend to be quite stoic in nature.
Contrast this with Cyberpunk where characters can be emotional and act within a much wider variety of human expression.
In Deus Ex you don't make the story, you are just uncovering a plot.
In Cyberpunk you are the story and shift it with your choices.
These were just a few reasons why I think these games are very different. I am a big fan of Deus Ex and look forward to playing Cuberpunk 2077.
2 hours ago
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Rainhands
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đđ șđ Žđ »đ Žđđ Ÿđ replied to This game is not like deus ex June 13, 2020 @ 12:06:50 pm PDT
yeah thats what im afraid of is the overhype. it just feels like mankind divided or human revolution but with gender options. its not revolutionary as they are nutting all over it on forums and reddit and gaming sites. it doesnt mean its a bad game but its raising the expectation bar wayyyy too high. its like meeting a chick for the first time and you overhype your pipe game for weeks before having sex.Originally posted by Simon:Oh itâs definitely overhyped. Itâs sad when you feel disappointed for a game before itâs even released because the level of hype is that high. Iâm just that cynical now, but with plenty of good reason (Watch Dogs anyone?). Will the in-game graphics match the previews or are they âvertically editedâ (ie not real time) and will be dumbed down like in Watch Dogs?
Having said that, if the game is half as good as promised it should still be decent. I prefer to have lower expectations that are exceeded than the reverse, but these days games never really manage to exceed expectations however. Just for once Iâd love it if a developer didnât reveal any footage or details about a game before its release and then suddenly: bam there it is: in full, so any hype is completely player generated and not artificially manipulated. Thatâs more or less how it used to be.
This doesnât fit with modern business practices however; especially when they want to sell preorders (which is a cancer of its own). Itâs now standard for AAA titles to have a hype machine of staggered reveals lasting 3 years or longer before release. By the time release arrives they want you to be in such a frenzy of delayed gratification that youâll buy anything no matter what. Youâll also feel like youâve played the game for a while already because youâve seen that much footage from it; so that also degrades the experience somewhat.
Itâs funny because I thought this game looked like a Deus Ex-GTA hybrid. Many of the cyberpunk tropes are in or borrowed directly from Deus Ex (which in turn borrowed from earlier games too), such as âcyberwearâ (augmentations) and even some of the cyberwear mentioned are exactly the same as in Deus Ex.
I hope this game manages to create more of a living/breathing open world than Deus Ex has (more akin to GTA) and from the sound of things thatâs the intention. I also hope itâs not too short because game lengths have been gradually declining for years, only to be subsequently brought up by paid DLC expansions. Itâs a $90 launch price in Australia, so thatâs a lot!
I was kind of disappointed in recent Deus Ex games so I hope this manages to be better.
12:04 am, June 17, 2020
Simon replied to This game is not like deus ex June 13, 2020 @ 8:15:11 am PDT
Oh itâs definitely overhyped. Itâs sad when you feel disappointed for a game before itâs even released because the level of hype is that high. Iâm just that cynical now, but with plenty of good reason (Watch Dogs anyone?). Will the in-game graphics match the previews or are they âvertically editedâ (ie not real time) and will be dumbed down like in Watch Dogs?
Having said that, if the game is half as good as promised it should still be decent. I prefer to have lower expectations that are exceeded than the reverse, but these days games never really manage to exceed expectations however. Just for once Iâd love it if a developer didnât reveal any footage or details about a game before its release and then suddenly: bam there it is: in full, so any hype is completely player generated and not artificially manipulated. Thatâs more or less how it used to be.
This doesnât fit with modern business practices however; especially when they want to sell preorders (which is a cancer of its own). Itâs now standard for AAA titles to have a hype machine of staggered reveals lasting 3 years or longer before release. By the time release arrives they want you to be in such a frenzy of delayed gratification that youâll buy anything no matter what. Youâll also feel like youâve played the game for a while already because youâve seen that much footage from it; so that also degrades the experience somewhat.
Itâs funny because I thought this game looked like a Deus Ex-GTA hybrid. Many of the cyberpunk tropes are in or borrowed directly from Deus Ex (which in turn borrowed from earlier games too), such as âcyberwearâ (augmentations) and even some of the cyberwear mentioned are exactly the same as in Deus Ex.
I hope this game manages to create more of a living/breathing open world than Deus Ex has (more akin to GTA) and from the sound of things thatâs the intention. I also hope itâs not too short because game lengths have been gradually declining for years, only to be subsequently brought up by paid DLC expansions. Itâs a $90 launch price in Australia, so thatâs a lot!
I was kind of disappointed in recent Deus Ex games so I hope this manages to be better.
12:04 am, June 17, 2020
Lamiosa replied to This game is not like deus ex June 14, 2020 @ 6:45:14 am PDT
Originally posted by Hadrian Marlowe:A good character is defined by perspective, ordeals, strengths and weaknesses, laurels and flaws, their objectives, the key moment(s) that drove them to where they are, how far they're willing to go to get things done, their moral ground and what its worth, etc. Once you start looking into all of that and more, you'll find yourself connecting with the character regardless of differing physiological or physical attributes. This isn't the author "forcing" you into a role, rather, this is the author encouraging you to broaden your perspective, appreciate the uniqueness of a character who is their own, to be introspective and find common ground. Both the Witcher 3 and Deus Ex handled all of that very well in my opinion, so the protagonists' sex is never a good determinant of basically anything.Originally posted by Lamiosa:Cyberpunk has one feature Deus Ex and even Witcher 3 did not have and why I buy Cyberpunk. Not being forced to play a male.
Yeah, I respect people who can free themselves from gender and play just anything, but I do not enjoy playing male the slightest and always have to think about if game forces me to. Especially the Witcher forced the player to play a role which confronted the player to reflect a male role lots, if you just think of how he acted with females.
One can argue to go beyond the physical looks and play a feminine male or masculine male, but it would still be both male to me. In the end its even more playing a male I do not like than the feminine or masculine part, as I do not have issues with masculine females in games.
Gender is still a core element to me and there are not many RPGs where the dialogues or actions are completly "genderless". It also would be strange or unrealistic as it is normal that NPCs react to your physical looks, as its also in RL with peoples.
12:04 am, June 17, 2020
Lamiosa replied to This game is not like deus ex June 13, 2020 @ 1:42:35 pm PDT
Cyberpunk has one feature Deus Ex and even Witcher 3 did not have and why I buy Cyberpunk. Not being forced to play a male.
But seriously, if you watched the gameplay videos, they do not look the slightest like the one of Deus Ex. The world of Deus Ex looks more strict and dark, Cyberpunk is also dirty, but looks more full of life and like it has a soul. The whole setting is also other.
12:04 am, June 17, 2020
Hadrian Marlowe replied to This game is not like deus ex June 14, 2020 @ 1:44:38 am PDT
A good character is defined by perspective, ordeals, strengths and weaknesses, laurels and flaws, their objectives, the key moment(s) that drove them to where they are, how far they're willing to go to get things done, their moral ground and what its worth, etc. Once you start looking into all of that and more, you'll find yourself connecting with the character regardless of differing physiological or physical attributes. This isn't the author "forcing" you into a role, rather, this is the author encouraging you to broaden your perspective, appreciate the uniqueness of a character who is their own, to be introspective and find common ground. Both the Witcher 3 and Deus Ex handled all of that very well in my opinion, so the protagonists' sex is never a good determinant of basically anything.Originally posted by Lamiosa:Cyberpunk has one feature Deus Ex and even Witcher 3 did not have and why I buy Cyberpunk. Not being forced to play a male.
12:04 am, June 17, 2020
Hadrian Marlowe replied to This game is not like deus ex June 14, 2020 @ 11:14:12 am PDT
Why is that an issue, is what I'm wondering, especially considering you just said its playing as the Male that bothers you more than being masculine or feminine. But I will encourage you to go beyond and try out new stuff, there's too much you're missing out on when you withdraw simply because of sex. People wouldn't read Nancy Drew back in the day simply because she is a girl. This sounds exactly the same to me.Originally posted by Lamiosa:Originally posted by Hadrian Marlowe:A good character is defined by perspective, ordeals, strengths and weaknesses, laurels and flaws, their objectives, the key moment(s) that drove them to where they are, how far they're willing to go to get things done, their moral ground and what its worth, etc. Once you start looking into all of that and more, you'll find yourself connecting with the character regardless of differing physiological or physical attributes. This isn't the author "forcing" you into a role, rather, this is the author encouraging you to broaden your perspective, appreciate the uniqueness of a character who is their own, to be introspective and find common ground. Both the Witcher 3 and Deus Ex handled all of that very well in my opinion, so the protagonists' sex is never a good determinant of basically anything.
Yeah, I respect people who can free themselves from gender and play just anything, but I do not enjoy playing male the slightest and always have to think about if game forces me to. Especially the Witcher forced the player to play a role which confronted the player to reflect a male role lots, if you just think of how he acted with females.
One can argue to go beyond the physical looks and play a feminine male or masculine male, but it would still be both male to me. In the end its even more playing a male I do not like than the feminine or masculine part, as I do not have issues with masculine females in games.
Gender is still a core element to me and there are not many RPGs where the dialogues or actions are completly "genderless". It also would be strange or unrealistic as it is normal that NPCs react to your physical looks, as its also in RL with peoples.
I can partly understand your point about Witcher, but Deus Ex has none of that, not by the protagonist anyway. The writing behind the games and Jensen is so good, so is the gameplay. You could at least give it a shot, got nothing to lose.
12:04 am, June 17, 2020