Fix the TAA for lower resolutions
I understand that the game engine relies on TAA heavily, but it's tuned only for the 4k resolution. I've got an RTX 3060 and a FullHD monitor, but I have to render the game in the 1870p resolution with DLSS and sharpening filter to obtain a quality image.
The current TAA implementation behaves destructively on lower-resolution render -- blurry image, dithered hair and beards unable to be restored by sharpening. It's better to use DLSS with higher-resolution render, than rendering the game...
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The current TAA implementation behaves destructively on lower-resolution render -- blurry image, dithered hair and beards unable to be restored by sharpening. It's better to use DLSS with higher-resolution render, than rendering the game...
Read more
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