In game fix for bug: Cyberware and weapons suddenly stop working (game breaking)
So I've seen people posting about this issue before and I recently ran into this myself as well. Kind of breaking my game.
Issue: as part of a quest you are permanently stuck in a "safe zone" in the game resulting in you not being able to use any cyberware (such as double or charged jumps) nor being able to pull out any weapons including fists.
I read somewhere that continueing a story quest can fix this. This led me to believe that activating a cutscene or introducing a new safe zone and...
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Issue: as part of a quest you are permanently stuck in a "safe zone" in the game resulting in you not being able to use any cyberware (such as double or charged jumps) nor being able to pull out any weapons including fists.
I read somewhere that continueing a story quest can fix this. This led me to believe that activating a cutscene or introducing a new safe zone and...
Read more
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