Cyberpunk 2077 and ultrawide monitors, how a company releases a game without extensive testing.
Shameful, that after months, having released patch 1.2, that users of ultrawide monitors (There are many users with this type of monitors,), we are still with the botched menus, map, inventory ... it looks in format 16: 9, not ultrawide; Some might think it silly, but it's not, apart from the experience being loaded ... It says a lot about how Cyberpunk came out, when will they fix it? another question, will they fix it? I am not very clear about that ...
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