DLSS AUTO = DLSS PERFORMANCE, No Auto changing happens. (FG On)
In Cyberpunk, the problem with DLSS Auto mode being broken (permanently set to performance quality) is that with frame generation set to on, when the frame rate hits the display refresh rate, in my case 120Hz, then it triggers stuttering.
If you go somewhere on the map with low CPU usage, the frame rate rockets up past 120hz refresh, and the FG frame pacing gets very choppy.
Auto mode should increase the quality to prevent the fps from hitting the refresh rate, when frame generation is on...
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If you go somewhere on the map with low CPU usage, the frame rate rockets up past 120hz refresh, and the FG frame pacing gets very choppy.
Auto mode should increase the quality to prevent the fps from hitting the refresh rate, when frame generation is on...
Read more
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