LOD Settings for Models and Textures
Hi,
Is there any known fix for extreme LOD/Pop-In issues?
Typically static mesh textures and models at anything over 150-200m are incredibly blurry/failing to load. For example if standing on one side of the Watson/Central bridge the other side will have an entire wall of buildings with poor quality models/textures.
I don't remember this being a problem when I last played (Release Build).
Edit : Should mention this is on PC and I'm running the game at the Ultra Preset (3440x1440) at DLSS...
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Is there any known fix for extreme LOD/Pop-In issues?
Typically static mesh textures and models at anything over 150-200m are incredibly blurry/failing to load. For example if standing on one side of the Watson/Central bridge the other side will have an entire wall of buildings with poor quality models/textures.
I don't remember this being a problem when I last played (Release Build).
Edit : Should mention this is on PC and I'm running the game at the Ultra Preset (3440x1440) at DLSS...
Read more
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