Deep background activity - possible bug
I suppose this background activity always use a lot of drawcalls, and can be optimised.
It can be viewed if player enter any place, with level portal bug - this is room with broken portal in Grand Imperial Mall (ground level room).
In this bug possible to see a lot of moving objects, looking like moving cars.
It can be viewed if player enter any place, with level portal bug - this is room with broken portal in Grand Imperial Mall (ground level room).
In this bug possible to see a lot of moving objects, looking like moving cars.
Posted in forum
source_url
https://forums.cdprojektred.com/index.php?threads/deep-background-activity-possible-bug.11070470/